Sons of the Veld 250

Sons of the Veld 250 by Schobbob

Difficulty: 6
Players: 2
Time Limit: 8 Days
Requirements: Level 36+
Experience Points(maximum):  33440

Video Demonstration

9 comments:

  1. I'm not sure how you avoid the camps when your general takes the northern route to 13...

    In the video you move the screen off that area to where the fighting is going on, but it looks like your set-up sends the first-wave general to attack 13 through that route. Won't all those camps in the way intercept him?

    When you show the fighting, all four generals seem to have taken the southern route through the mountains, but I don't see how that would happen given the route shown when you send him to camp 13.

    ReplyDelete
    Replies
    1. This is no issue. The generals are not intercepted, but walks right thru.

      Delete
    2. The upgrade on July 12, 2012 included a change in the way the generals are moving. The change has made ​​this guide useless. Please ignore the above comment.

      Delete
  2. you should sim out camp 10, the casualties are much more than you're allready posted

    ReplyDelete
    Replies
    1. In fact the simulator says max loss 135R. That´s 2 less than the guide.
      A better setting on camp 10 would however be 130R, 1E, 119A: max loss 130R.

      Delete
    2. The upgrade on July 12, 2012 included a change in the way the generals are moving. The change has made ​​this guide useless. Please ignore the above comment.

      Delete
  3. Thanks a lot for a brilliant guide.
    All blocks works exactly as they should, and they are very easy to do.

    ReplyDelete
    Replies
    1. The upgrade on July 12, 2012 included a change in the way the generals are moving. The change has made ​​this guide useless. Please ignore the above comment.

      Delete
  4. when r u going to put up a new guide here in this one's place? this is not functioning as required as the pathings have changed!

    ReplyDelete